Kickstarter fulfillment is an under discussed, behind-the-scenes process that can make or break a campaign as easily (or more so) than a failed launch. In a series of posts, I'm going to dig into the nuts and bolts behind shipping, distribution, pledge management, and the customer service baggage that comes with a Kickstarter.
This first post on pledge management services is based on my own experiences Kickstarting The Drain and discussions with other indie RPG creators. I generally advocate for a financially risk-averse approach because that's my personal priority, but I will try to indicate options for those prioritizing accessibility, time investment, and other concerns.
Even if you're not planning to run a Kickstarter any time soon, you might be intrigued to learn what goes on behind the scenes of your favorite RPG campaigns after they fund.
My Fulfillment Experience
Some Pertinent Facts and Figures:
- If I had charged backers my initial shipping estimates up front (posted to my campaign page), I would have lost about $1500. Slight cost increases across the board, unexpected fees, and UK to European shipping going to hell because of Brexit adds up over 1100 physical orders.
- I made about $1000 through PledgeManager between ~50 pre-orders, sundry add-ons and pledge upgrades in the 4 months it was live.
- With about 3 weeks lead up time to the first wave of fulfillment, I managed to collect shipping from about 87% of physical backers. As of writing, I'm gearing up for a third fulfillment wave with about 95% of total orders completed. The remaining 5% won't receive their zines until I can track them down to pay for shipping.
To Pledge Manager or Not To Pledge Manager
- Collect shipping fees during your Kickstarter, either bundled into the cost of a pledge or as a separate shipping charge.
- Collect shipping fees after your Kickstarter, either via a pledge management service like Backerkit or your own/a partner's website.
Direct Kickstarter Fulfillment
- Add shipping costs by country directly into each physical pledge tier and add-on. Be sure to accommodate for Kickstarter's cut, payment processing, handling and other fees (I'll get into this more later).
- Backers pay shipping by selecting their country via a dropdown menu when going to pledge. Note that shipping fees and add-ons collected through Kickstarter both contribute to your funding total (relevant for calculating stretch goals) AND are subject to Kickstater's store and payment processing fees.
- After your campaign ends, send out backer surveys via the Kickstarter backend to collect shipping addresses and any other information you need to fulfill your rewards. Note that you only get ONE survey per reward tier! If you forget to include a critical question in a survey down the line, you'll need to use 3rd party methods.
- Export your backer report and begin fulfillment yourself, or forward it and collected fees onto distributors for fulfillment (I'll also be discussing this more later).
Pros:
- Simple and straightforward setup. No 3rd party programs to learn and agreements to make, painless cost calculations. The best option for those most concerned with accessibility or with limited time on their hands.
- Easiest on the backer. They pay a one-time fee collected up front, then they get their books. This also means more straightforward customer service for you to manage. Backers who don't have to deal with the added hassle of a pledge manager may be more likely repeat customers.
Cons:
- High risk. Without avenues to collect additional shipping revenue, you're at the whims of shifting postage prices. The further out your fulfillment time, the greater the risk. I'd discourage you from using this method for campaigns with long term fulfillment plans (6+ months) and/or complicated (international) distribution deals.
- Inflexible. Once your campaign ends, that's it: No pre-orders, no further add-ons, limited survey tools.
Pledge Manager Assisted Fulfillment
- On your campaign page, prominently notify backers that and how you plan to collect shipping after the campaign. Post pricing estimates for all included regions that accurately reflect current, total shipping + handling costs.
- During your campaign, set up your pledge management page. Depending upon which service you use, this process might involve coordinating with a representative who sets a page up for you or your own organizational efforts. This process is similar in scope and complexity to Kickstarter campaign setup, so budget sufficient time.
- After your campaign ends, prep your backers to load into the pledge manager. Walk them through each step to avoid confusion.
- Optionally, launch your pledge manager shortly after your campaign ends to open pre-orders to non-backers.
- When you're nearly ready to begin fulfillment, begin collecting shipping through your pledge manager and optionally open add-ons.
- Export your backer report from the pledge manager and begin fulfillment yourself or with a distributor. Note that with this method, not all backers will have paid for shipping by the time you're ready to fulfill.
- Continue to track down straggler backers with reminders to pay for shipping, sending periodical waves of fulfillment as backers complete orders.
Pros:
- Low risk. Collecting shipping once you're completely ready for fulfillment means you avoid sudden postage cost and import policy changes.
- Flexible. Pledge managers extend the life of your Kickstarter with pre-orders, post-campaign add-ons, and communication tools. They permit dramatic adjustments in fulfillment plans which would be catastrophic for Kickstarter-only fulfillment plans.
Cons:
- Increased administrative workload. All pledge manager services involve learning an entirely new backend with high setup time and effort.
- Service fees. All pledge managers cost money, with exact fee schemes varying from service to service. Most include an upfront fee dependent upon your backer numbers or fundraising total, plus a flat cut on all sales (including shipping) made inside their service.
- Increased customer service requirements and backer confusion. Like you, your customers will have to interface with two services instead of one. Confusion, possibilities for errors, and need for communication compounds. Expect to double your ongoing customer service load, which will last for months after you fulfill.
Pledge Management Options
PledgeManager
- Costs: $0.25 per backer loaded in (or $150 if under 600 backers), 5% + payment processing fees for charges inside the site (uses Stripe by default).
- Summary: Low initial setup time and learning curve, high continued maintenance effort + restricted backend control. Good for those new to Kickstarter, worse for experienced project managers.
- Owned and operated by the people at noted Kickstarter stats tracker website Kicktraq.
- Rather than requiring you to set up your own page like most other services, a PledgeManager representative handles most of the setup for you. The tradeoff is, to make nearly any future change you'll need to go through your representative. They're generally responsive and helpful, but without direct access to much of the backend there's always some input lag on critical changes, risk of mistakes outside of your control, and increased long term time investment via constant emailing.
BackerKit
- Costs: 2% of Kickstarter fundraising total, 3.5% + payment processing fees for charges inside the site (Stripe).
- Summary: Moderate initial setup and learning curve, moderate continued maintenance with direct backend control. Relatively inexpensive (depending upon fundraising to shipping cost ratio, worse for expensive products with cheap shipping). Good for experienced project managers or those willing to learn an additional backend.
- The most popular pledge management service. In addition to giving you confidence about their legitimacy, their name recognition means backers are less likely to be confused when they see BackerKit emails.
- BackerKit offers marketing services (I know nothing about these, but they're there).
- Note that BackerKit's pricing lowered significantly (from $200 and 2% funds raised and 5% + payment processing in-site) since I made my decisions on The Drain. I would have saved about $200 using them over PledgeManager with the new pricing scheme, versus losing $150 had I gone with BackerKit's old scheme.
Other Services
- Crowd Ox (currently in the process of merging with BackerKit).
- Gamefound (board game focused, also a crowdfunding site, free pledge manager load-in with 5% charge for fees in-site).
- Gumroad (an ongoing storefront you can also use for fulfillment, more info via this great blog post by Technical Grimoire).
Some RPG projects are hopping to Gamefound |
Very useful article! Thanks.
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ReplyDeleteFantastic in-depth article. Thank you for this!!
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